The Korea Herald

피터빈트

Hollywood still struggling to focus 3-D technology

By Korea Herald

Published : Dec. 22, 2011 - 18:27

    • Link copied

LOS ANGELES (AFP) ― Two years after breakthrough 3-D megahit “Avatar,” Hollywood is still struggling to decide how best to use the new technology, as filmgoers tire of the novelty and say no to annoying glasses.

While 2011 ends with a couple of well-received 3-D movies ― including Steven Spielberg’s holiday smash “Tintin” and Martin Scorsese’s “Hugo” ― filmmakers need to focus on what works in three dimensions and what doesn’t, say experts.

Following a series of 3-D flops over the last 12 months, the coming year will see a new crop of releases, including a suped-up version of “Avatar” director James Cameron’s record-breaking “Titanic” in April.

But experts say filmmakers can no longer count on the simple fact of putting “Now playing in 3-D” on the posters to attract cinema-goers wary of paying a few extra bucks for a questionably improved experience.

“3-D film distribution in 2011 has been a lesson in learning for studios and theaters alike,” Jeff Bock, senior box office analyst at industry data provider Exhibitor Relations told AFP.

“While there were nearly 40 (3-D) films released this year, studios have been scaling back in terms of the type of films released in this new format.

The reason? Audiences won’t pay for a 3-D engagement that isn’t a premium picture.”

The 3-D revolution ― or the latest attempt to bring 3-D to cinema, following earlier failed efforts ― comes as the film industry is struggling to reinvent itself as the ways of watching movies multiply.

Hollywood could arguably be said to be seeking its “iTunes moment,” like the arrival of the Apple song purchasing site for the music industry, as pirate copies of films proliferated from DVDs to illegal downloads and online streaming.

But signs that 3-D has struggled came this year not only from summer box office flops ― “Fright Night,” “Conan the Barbarian,” “Glee,” and “Spy Kids” ― but also from flagging sales of 3-D televisions.

“Two of the major pain points for consumers are still the price of the TV and the need to wear glasses,” market research company NPD said in April, although sales figures later in the year looked better.

Japanese games giant Nintendo was forced to slash the price of its new 3DS console by up to 40 percent in July, following disappointing sales of the new version of its popular console.

Nevertheless filmmakers keep embracing the new technology: at the Busan International Film Festival in South Korea in October, low-budget 3-D productions were keen to take on the big studios at their own game.

“Budget doesn’t matter, it is story that matters in cinema and it’s the same when you are using 3-D,” said South Korean Choo Sang-rok, director of the 3-D feature “Persimmon.”

Back in Hollywood, Spielberg says that 3-D should be used only when appropriate. “I disagree with my colleagues who believe that every film should be in 3-D. It’s another tool in a very large tool chest,” he told the industry daily Variety.

“I think 3-D should be used when there is something to be achieved from it, not just to be able to slam the 3-D brand on a movie ad,” he said.

There have been reports that Spielberg is contemplating making a 3-D version of his iconic movie “Jurassic Park” by converting it ― a process which critics say is purely a money-making ploy.

Proper 3-D movies are filmed using two slightly off-set cameras, the images from which are fed into a moviegoer’s left and right eyes by the glasses handed out to watch the film.